Schoolyard Arcade | Game and Puzzles for the K-12 community

Games and puzzles for the K-12 community. Play. Compete. Have fun. Win prizes. Takes five minutes. No login. Resets daily. Built for the people who keep schools running.
ISTE 2026
The three-game lineup for the conference floor. The winner of Daily Arcade receives a $100 gift card.
Play all three to clear today's Daily Arcade
Three games. Up to 500 points each — 1,500 total. Highest daily score wins the prize.
Goal Rush
A 60-second World Cup mini-game for ISTE attendees. Flick the ball, beat the goalie, hit the targets. Final 15 seconds = Stoppage Time, points double.
67 Seconds
Tap everything except 6, 7, or 67. Survive until the bell. The teacher trend turned arcade game.
Whiteboard Wipeout
Swipe the chaos. Save the lesson. Wipe distractions, protect the good notes, build combos. Final 10 seconds is Bell Rush, points double.
Brain on, timer off
Fresh puzzles every day. Bring your coffee.
Schoolyard Search
Find hidden K-12 words before the bell rings.
K-12 Grid
A 10×10 daily crossword for people who speak school. Four interlocking corners, real words, harder than it looks.
Circuit Sprint
Connect the rooms. Beat the clock. Keep the district running.
District Debug
Diagnose today's district incident from the clues.
60–90 second arcade
One bell. One run. Bite-sized games for the gap between meetings.
Locker Drop
Drop school items into lockers. Match 3+ to clear space and chain combos. Final 15 seconds is Passing Period, points double. Don't let the lockers overflow.
Hall Pass Hero
Dodge hall monitors and make it to homeroom before the final bell.
Survive the school day
The long-form gauntlet. One run, six periods, three bells.
Bell-to-Bell
One long run from the 8am bell to the 3pm bell. Each class is a 45-second round: tap, math, sort. Pick a hallway perk between periods. Fail one class, the day ends. Good luck.